Education in science,
technology, engineering and mathematics has captured the attention of state policymakers
who are concerned about preparing students for an evolving workforce.1By
2030, Institute for the Future estimates that 85 percent of the jobs that
today’s K-12 learners will be doing haven’t been invented — demanding a
workforce that is creative and prepared to respond innovatively to real-world
problems.2Including the arts in STEM learning can
further enhance teaching and student achievement, and build upon existing
approaches to STEM that encourage students to apply creativity to solving
real-world problems. As a response to changing workforce demands, policymakers
across the country are increasing their focus on the role of the arts in STEM and
exploring opportunities to create and implement STEAM (science, technology,
engineering, arts and mathematics) programs.
This report highlights state
policies and practices that can help states to increase student access to STEAM
education.
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